Chapter 510 The Polluted City (4)
Chapter 510 The Polluted City (4)
A few hours later, near the entrance of a small town fifty kilometers away from the city.
"Boom!!"
The weather was originally clear and cloudless, but not long after the two cars left the city, dark clouds gradually began to gather and cover the sky. When they drove to only a few dozen meters away from the entrance of the town, lightning and thunder flashed in the sky, and then heavy rain poured down on the earth.
The weather was originally very hot, and the rain made the air much cooler. Even Javier, who had been noisy, finally shut up and leaned back in his chair to look around. Just as he could no longer see clearly what was happening outside due to the heavy rain and was about to close his eyes to take a nap, he caught a glimpse of something rushing towards the front of the prison van from the corner of his eye.
"Boom!!"
"What's going on?! Did we hit something?"
"Stop the car first, and notify Juan. I'll go down and take a look."
Soon, the prison van carrying fifteen prisoners and two rookie policemen hit something. The violent collision made the prisoners in the back stagger. Javier started cursing again. The other prisoners who had been sleeping were also awakened by the collision and Javier's voice. After knowing what happened, they also started quarreling. But this time no one cared about them. After all, the rain was very loud. Even if they were very loud when they talked, as long as they were a few meters away from the prison van, they would not be heard.
Taking advantage of the chaos, Simon slipped the key Juan gave him from under his tongue and quietly untied himself. His position in the prison van was at the back, very close to the back door, so he put the opened handcuffs on his hands and quietly moved towards the back door.
This prison van was not a regular one. Without the handcuffs and shackles, any prisoner in the van could open the door. Soon, Simon came to the back door, but just as he was about to open the door, he saw another prisoner staring at him. From his look, he seemed to have realized that he had been freed from his restraints.
"Go on, I didn't see anything."
Although the prisoner said so, he was still staring at Simon, so Simon did not make any moves. Seeing that Simon had been deadlocked for too long and wasted too much time, the prisoner immediately stood up from the last row of seats. Simon immediately threw away the restraints on his hands and prepared to fight, but the other party did not attack him, but bypassed Simon and blocked him behind him. The prisoner was very strong, so he was able to completely block himself.
"If you delay any longer, you won't have a chance to leave."
"Why do you want to help me? Do you want the key in my hand? I have to tell you that I will not give it to you. I can't give you the chance to hurt Juan."
"Don't be so self-indulgent. First of all, I don't need the key in your hand. Secondly, I don't have the habit of attacking an old man who poses no threat."
"Then why are you?"
"You talk too much nonsense. If you don't run away, I will go back."
"...Thanks."
Although Simon had been in prison for ten years, he had not wasted his skills. In less than a minute, he opened the back door of the prison van. Due to the noise of the prisoners in front and the heavy rain outside, the sound of the back door opening was not discovered. As for the driver's cab in the front, there would be no alarm. After all, this prison van was temporarily converted from a minibus.
"Don't hurt those policemen, they are all good people. At least don't hurt Juan."
"I can't promise that."
"Phew... I hope I'm not wrong this time."
Before escaping from the prison van, Simon hesitated and thought about the identity of the prisoner. He knew nothing about the prisoner except his name when the prison guard counted the list of people to be transferred outside the prison gate. Simon's eyesight was an important ability in his survival over the years. He always felt that this sturdy prisoner seemed different from others. Generally speaking, if there were thirteen other prisoners in the prison van, any one of them would either snatch the key directly or call the police in front loudly, not only because they could not let others escape, but also because they wanted to attract the guards and kill them.
But this prisoner named Adenauer did not do so. He even took the initiative to cover up for himself, and he did not want the key in his hand. He did not even seem to be planning to escape. According to the various people Simon had dealt with in previous years, Adenauer was either a good man who was framed or some kind of lunatic. But judging from his conversation, he might also be a crazy good man. But no matter which possibility it was, since he had no desire for his key, he must have some way to break free, even if he did not seem to be planning to escape.
There was no time to think about the current situation. Simon knew that even if this escort mission looked like a joke, it might just be a disguise. There might be other people watching around, so if he wanted to escape successfully, Simon needed someone to distract him. This guy named Adenauer seemed to be a suitable candidate. But even so, Simon still hoped that the old policeman Juan would not be hurt, but he also knew that the other party was right. There was really no way to guarantee this, after all, Adenauer did not know Juan.
However, the prisoners in front gradually became less noisy. If they didn't run away, they would have no chance. So Simon decided to take a gamble. He stuffed the key to open the shackles and handcuffs into Adenauer's hands from behind, then quietly and quickly left the prison van, and rushed into the heavy rain outside that blocked the view. Simon's back soon disappeared.
"Why don't I understand what Adenauer did? Why did he let Simon go? Although Simon is a good person according to the background story, if he was found out, wouldn't Adenauer be beaten?"
"You don't understand this? A novice, right? Didn't you see Simon left the key behind?"
"Ah? I really didn't see it...Oh! I saw it! So that's how it is."
"Once he has the key, his movements will no longer be restricted, and it will be very easy for Adenauer to deal with this carload of people."
"No... Wait, isn't that right? Although it is indeed beneficial to untie the restraints, the difficulty of this New Mountain City is not low. The fighting power of these prisoners is no joke. Adenauer is a player with the gunman profession. He doesn't have a gun in his hand now. If a riot really breaks out, he won't be able to take advantage, right?"
"That's not necessarily true. Do you remember what the others talked about before, regarding Adenauer's current second job transfer?"
"What do you mean by commander-in-chief? Is there anything special about this profession?"
"Come on, it's your turn to work. Didn't you say that you would explain what this job is about after they get on the bus? Now is a good time."
At the time when the players who were watching the live broadcast were discussing, the progress of the dungeon happened to have temporarily entered the next stage. The two rookies driving the prison van accidentally hit and killed an adult deer that was crossing the road. The deer was killed directly and blocked the road, so the two men had to find a way to move it away from the road. However, they were not strong, so they did not move very quickly. Upon learning of the situation, the old policeman Juan and another rookie also stopped to ensure the safety of the prison van while they moved the animal body.
So there was still plenty of time, and those players who knew the content of Adenauer's current profession as the Lonely Commander began to explain the content and characteristics of this profession to others.
"In fact, the profession of Lonely Commander is somewhat similar to Gun God, but there are a few obvious differences. Among Gun God's active skills, there are many summoning skills. You should all know or have seen that Gun God can summon some powerful combat teams with time limits to help him fight, and the attack power of these combat teams is equal to the player's own combat power. In simple terms, it can double his own combat power in a short period of time. Lonely Commander also has a relatively similar skill, which can also summon things, but not combat teams, but weapons."
"In other words, the profession of Lone Commander can summon weapons out of thin air? Even in the current situation where weapons cannot be obtained temporarily?"
"You can just say 'bare-armed commander'. After all, not many people know the name of this profession, and even if they do, they are used to calling it by its nickname. I continued, 'Yes, it is indeed possible, and it is also a passive skill. I forgot the specific name of the skill, but the effect of this passive skill is that the user can summon usable weapons in any situation.'"
"Isn't this very powerful? When weapons cannot be used, only players of this profession can use weapons. If it is so powerful, why is it still an unpopular profession?"
"Because this passive skill has great limitations. First, it must be reasonable. For example, in a prison van, it is impossible to suddenly summon a heavy weapon such as a heavy machine gun. At most, it is a police pistol, or a shotgun at best. Second, the summoned weapon has a time limit and ammunition limit. Not only can it not be reloaded, but it will disappear after a time limit. Third, the summoned weapons can only be hot weapons, that is, guns, launchers and the like. Fourth, the summoned weapons may not necessarily be suitable for the current combat environment. So although this profession has unique advantages, it is very troublesome to use, especially the randomness of the summoned weapons, which may often have a counter-effect. For example, in a scene where you need to fight at a long distance, you are suddenly given a shotgun. It is because of the great uncertainty that it is relatively unpopular."
"Well, that's one point. Another point is that this profession also has no active skills. This profession has a total of four passive skills, one aura, and two characteristics. The first skill has been mentioned above, let me talk about the other skills. The second skill of the commander without troops is a relatively useful skill. Its effect is that when the player is in a certain range type, the defense against other range types will be increased. The basic value is 15%, but this value will increase according to the player's investment in this skill, and can reach a maximum of 50%. To put it simply, when the player is in melee range, his defense resistance to long-range attacks, medium-range attacks, and ultra-long-range attacks will increase by 15%~50%, and vice versa. This is true for all damage types except continuous attacks, but the defense is mainly physical attacks that have the highest power."
"The effect of the third skill is very simple. It increases the proficiency of all firearms. When using a certain type of weapon, if you use it to eliminate an enemy outside the combat range, such as using a shotgun to knock out a sniper, then the proficiency of both weapons will increase at the same time."
"The fourth skill is a bit useless. It increases the range of non-summoning weapons, but the increase is not much. It's not as outrageous as the attack distance of a shotgun becoming that of a sniper rifle. According to official data, the increase is only about 10%."
"The aura of this profession has no effect on the player itself. The aura increases the accuracy of long-range attacks of friendly units other than the player. If the opponent is using a firearm, the recoil of the weapon will be moderately reduced. In addition, the equipment level requirement of friendly units will be reduced within the range of the aura. For example, within the range of the aura, other players can unconditionally equip weapons that are five levels higher than their own. After leaving the range of the aura, all effects can last for one hour. It is a complete auxiliary skill, and it only works on players, so it will not work on friendly NPCs."
"But after hearing what you said, I think the strength of this profession is not bad. The reason why it is unpopular is probably not because it is not strong, but just because of the trouble and uncertainty, right? But there are so many people who like challenges in the player community, why is it still an unpopular profession?"
"You're right. In fact, apart from the uncertainty of the first skill, the strength of this profession is still sufficient. It just depends on the player's own operation. But the real reason why it is unpopular is not its skills, nor its aura that completely assists teammates, but its two characteristics. These two characteristics look powerful, but in fact they are very deceptive."
"Well, the first feature is to increase the firing rate and attack power of summoned weapons, but the price is that the durability of summoned weapons and the speed of ammunition consumption are faster. For example, if you use a pistol, if you empty the magazine directly at the beginning, then naturally, the weapon will be damaged after the ammunition is emptied, but if you choose to fire one shot at a time, then even before the ammunition is consumed, your weapon may be directly damaged, and the unused ammunition cannot be recycled. The power and output are indeed increased, but at the same time, it has stricter requirements on the timing of the player's attack."
"As for the second feature, it's a bit anti-human. After using summoned weapons to defeat a certain number of enemies, one of three special attacks may be randomly triggered: orbital laser, improved napalm, and area bombing. It sounds useful, right? But in fact, the orbital laser has a very small range and cannot be tracked. It is a small-scale fixed-point strike. The improved napalm has a moderate range and considerable power, but it lasts for a short time and cannot penetrate buildings to attack enemies inside. If it hits the area where the user is, it will also cause damage to the user himself. The area bombing has a large range, It is powerful and can flatten buildings, but within the range of area bombing, the bombs land randomly, it may cover the entire area, or all the bombs may land in one place, it depends on luck. It will also cause great damage to the user, orbital lasers are easy to dodge, area bombing may not be able to hit people, in comparison, only improved napalm bombs are somewhat useful, but basically it is only a means of attacking outdoors, using napalm bombs inside buildings will only hit the building. And depending on the duration of it, it can set the building on fire, but that also takes time. ”
"So although the upper limit of this profession is good, compared to other professions with similar power but more stable than it, it loses in uncertainty and complexity. Not only that, in order to make good use of the characteristics of this profession, the player himself needs to have a certain level of operational strength. But if you have this skill, why not choose other simple professions? This is why this is an unpopular profession. If you want to say that the only positive effect it provides is probably the proficiency aspect."
"But Adenauer's marksmanship is first-rate, even top-tier, and he has a very precise control over the course of the battle, so for him, this profession can indeed overcome those negative effects and perform some operations that raise the upper limit."
"Then why didn't Adenauer choose a more normal profession like Gunner? Given his skills, wouldn't he have performed better if he chose a normal profession?"
"We don't know about that. Maybe he just likes challenges, or maybe he is an M."
"Okay, okay, you guys just stop talking about this for now, the plot is moving forward."
As the plot progressed, everyone stopped discussing careers and started watching the live broadcast of the dungeon.
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