Chapter 56: Let's Target the Customers' Wallets Together!
Chapter 56: Let's Target the Customers' Wallets Together!
The main dish is cooked, this is a big deal!
After giving Luo Xi a brief explanation, Fang Qi quickly checked.
On the pages, lines of text are revealed:
[The mirror site trial run is complete. Current running count: 0.6.]
[Index Return: 0 points/day.]
[Logical error: Key NPCs are missing, key items are missing, and the logical chain is broken.]
Please correct any logical flaws and complete any critical information promptly.
"A logical error..." He carefully recalled the historical anchor points he had seen in the Talosha Caves, then compared them with the descriptions in his book, and discovered that a line was missing:
[It has logical correction capabilities and has removed unique outliers.]
"This is nothing," Fang Qi said, both amused and exasperated, his expression a mix of laughter and tears.
"What goes around comes around; you have to make amends for the sins you create."
The front of the book contained tips, while the back showed player feedback. He flipped through it and found it was entirely filled with negative reviews.
"What kind of trash dungeon is this? You think you can clear it in one day? Now that the milk-selling NPC is gone, how are we supposed to get through it?"
"Designers, come out here! How do we counter this mechanic? I've already prepared my money, where's the shop?"
"Refund! I'm stuck! This game is full of bugs!"
Everything else didn't matter, but when Fang Qi saw "refund", he immediately panicked.
No refund, absolutely no refund... It's only been a short time and you're already asking for a refund? Is it really necessary?
Wait, that's not right. He didn't seem to have received the money either.
That's fine.
Haha.
As the saying goes, "Know yourself and know your enemy, and you will win every battle." Fang Qi opened the player forum, found the relevant posts, and read them one by one.
In summary, aside from the inability to find the "mystery barrel" and the "tranquility grenade," the players' discussions actually revolved around two points:
First, there's the input; second, there's the output.
We all come from the same hometown, and we care about the same things.
Fang Qi can proudly say that these demands...
He can't do any of them!
Players only need to defeat the boss, but Fang Qi, as the logistics officer, has a lot more to consider!
With thousands or even tens of thousands of teams raiding the dungeon simultaneously, the amount of healing consumed every minute could exhaust even the most skilled healers.
Not to mention that even if Rosie started kneading milk right now, even if her four hands were sparking, she still couldn't keep up with the demand!
Since the production capacity issue couldn't be resolved right now, Fang Qi stopped worrying about it and opened the modification function.
[Scriptwriting begins.]
The pages rustled, and the scene before me suddenly changed, like entering the script editor of a game.
The battlefield, monsters, and character models of the Gul'ja battle are all deconstructed before your eyes.
Gul'ga, God of Connection and Procreation (Berserk State), lv.45.
When consciousness touched Gulgar's model, lines of text appeared:
[Gulgar, core mechanism: spiciness bar, divided into three stages...]
Fang Qi's curiosity was piqued, so he tried deleting all the original mechanisms and modifying them to only one:
[Core Mechanism: Each time you meet Fang Qi (Race: Hidden Boss of the Mimic), you will present him with three different AAA-grade assets.]
Press Save.
[A significant deviation from the original historical trajectory, forcibly altering it would require 9 million points of asset index and carries a high probability of causing the original historical record to collapse. Is this confirmed?]
It actually worked? He thought it would fail...
However, we can only observe the consumption of these resources for now.
He honestly restored the mechanism to its original state, stopped causing trouble, and chose to import materials.
"The core problem now is that the instance is missing a Mysterious Merchant, because I'm a 'unique anomaly' that can't be generated in the original history... but I can't just stay there selling milk forever..."
"I wonder if adding another one will work," Fang Qi copied the process from the island, selected the barrel material, and was about to put it down when suddenly a flash of inspiration struck him:
"Am I a magic vending machine now? Should I just toss one over?"
Put your own model there so players can get used to the new look first. That way, they won't need to recognize it again when they encounter it outside, right?
Without hesitation, Fang Qi switched between different viewpoints and operated the system simultaneously, quickly building up a mini cube vending machine in the circular corridor.
With a little embellishment, I tossed it into the script editor.
scanning.
A moment later, a vending machine that looked exactly like Fang Qi appeared in the map database.
[The new NPC (neutral) feature requires 10000 Asset Index points. Confirm?]
It's actually not that expensive.
After all, it's a one-time investment in the egg-laying hen. As long as the dungeon is repaired, even if you only earn 100 points a day, you can earn it back in half a year.
With a thought, a three-meter-tall magical vending machine projection was placed in the player's preparation area.
"First, set the suggested retail price at 200 per bottle, then replace 'Calming Grenade' and the mechanic keyword with...."
Fang Qi pondered and revised, "Let's change it to 'Spiritual Imprint'. When Gulga comes into contact with this, the spiciness of the strips will decrease."
"Spirit Imprint: After preparing water, milk, or other bottled liquid, put it into the magic vending machine and pay with gold coins to inject it."
"After Gulga comes into contact with the spiritual imprint, he will feel a cool sensation and feel refreshed, which can greatly reduce the spiciness of the strips."
"This...this is called mind control, raising the threshold and forcibly relieving the spiciness!"
The main point is that the description clearly states that gold coins, items, magic power, etc. will be recycled from the original historical data and converted into experience and items to be returned to the players in order to maintain the operation of the dungeon.
In other words, no matter how high the price, Fang Qi wouldn't get the money.
"Please understand, when doing public welfare projects, we need to minimize costs. If you can operate it yourself, it saves me some labor costs!"
Finally, Fang Qi added a "teleportation trap" to the treasure chest after clearing the dungeon.
As for the target of the trap...
A circular corridor!
This is Fang Qi's revised latest expansion plan, which is named:
"Treasure chest merchants worldwide, unite and target your customers' wallets together!"
Although he's the only treasure chest merchant in the world, and there will probably only be one in the future, he can create projections and other treasure chests!
The things that are projected are things that others can't catch. So, it's not wrong to say that there are many treasure chest merchants in the world, is it?
Teleportation traps are a key component of this.
By using dungeons like Gul'ga as intermediaries to teleport "easy targets" to the original historical location, which is the circular corridor, wouldn't that actively promote consumption?
"Once we've deployed the teleportation traps..."
Fang Qi couldn't help but feel happy at the thought of his treasure chest projections and teleportation traps spreading all over the world, with people coming and going in the circular corridors, making a fortune every day.
"We don't have many goods at home right now, but they'll be very useful—we can use them for smuggling!"
He's about to open a shop, and this method is perfect for recruiting players to work illegally.
"However, things are valued for their rarity, so we can't just let everyone have them. Let's just treat this as a hidden map design."
Fang Qi thought for a moment and added a few filtering criteria.
If you don't have enough money or can't afford the ticket, don't come.
We don't want players who are slow to complete the game or lack skill.
And... let's add a 22% probability, so a few lucky ones can come along.
If you draft another employment contract, the game system, being so clueless, will definitely mistake it for a hidden quest and issue it!
socalfunplaces